Pet Simulator Update 13 Changelog (December 15, 2018)
Notice! I was on hiatus for a while. Needed a mental break to sort stuff out and give attention to other projects. I’m back now! That said, i’m getting back into the groove of things. Here’s the current schedule:
- (Today) Winter makeover
- (Before next Friday) Content and christmas
- (Next next Friday) New areas, eggs, and pets
It’s winter and everything is covered in snow! Experience winter wonderland as the entire overworld has gotten a festive facelift. Bring a jacket!
All 5 music tracks have been hit with some Christmas flare. Thanks @BSlickMusic!
Reorganized functions, uiFX, and worldFX functions into sub-modules
Removed limited time egg
Fixed map collision in certain places
(Actually) Fixed numbers going into scientific notation